Xceed Chart for WinForms v4.4 Documentation
Xceed.Chart.Standard Namespace
Inheritance Hierarchy
Xceed.Chart.Standard.v4.4 Assembly : Xceed.Chart.Standard Namespace
This namespace contains the implementation of the visual interface and objects that are used by the chart.
Classes
 ClassDescription
ClassThis object gives you access to the fill effect, frame and interactivity properties applied on the background of the control.
ClassThe Backplane object exposes the functionality required to control the back planes applied on different scene elements such as texts, labels, legends and chart margins. You can control the visibility, style, dimensions and the filling of the back plane by just touching some of the properties of Backplane object.
ClassThis object represents a label. Labels are texts that are always displayed over the 3D scene. They usually contain descriptive information about the image generated by the control. You can add labels to the scene with the help of the ChartLabelCollection object. The ChartLabel object also allows you to position the label at an arbitrary position in the control window. You specify the position (or origin point) of the label object in percents of the control window dimensions with the help of the HorizontalMargin and VerticalMargin properties.
ClassThe ChartLabelCollection object represents the labels added to the chart. Labels are 2D texts that are displayed always on top of all other scene elements. The ChartLabelCollection enables you to add, edit and delete labels and also to add headers and footers. Headers and footers are normal labels that are positioned at a predefined position.
ClassMost of the objects in the chart have associated texts. The ChartText object allows you to modify various aspects of the text appearance including the text font, orientation, horizontal and vertical align relative to the text origin point, the offset from the origin point, the backplane of the text and whether or not the text should use the same Z order value as the object it is attached to.
ClassThis object controls the filling applied on the object it is attached to. The FillEffect object packs together the properties necessary to apply solid color, gradient, texture (image), pattern or advanced gradient. You control the type of the filling by modifying the Type property. As well as modifying the filling parameters you can also specify how the filling is to be applied on the 3D object by using the GLTextureMapper object attached to the FillEffect. The FillEffect also encompasses the material properties which affect the appearance of the object when lighting is turned on.
ClassApplies an artisctic frame with fill effect, shading effect, shadow and border to the background it is applied to.
ClassControls the properties related with the interactivity behavior of the object it is attached to. These properties include tooltips, mouse cursor and URL to redirect the browser to when the user clicks on the chart image map (this feature is supported only by the Xceed Chart for WinForms server control when generating HTML image maps).
ClassThe LightModel class controls the light effects applied to a 3D scene. It allows you to enable and disable scene lighting, to load predefined light schemes and control global light properties as well as gives access to the collection of light sources.
ClassThe LightSource object represents a light source in the 3D scene. It can control the light source emission characteristics, its position and direction. You add light sources to the 3D scene with the help of the LightSources collection of the GLLightModel class. The number of light sources is limited to eight in the current Microsoft OpenGL implementation. For more information on the way that OpenGL implements lighting see the "OpenGL lighting model" topic in the User's Guide.
ClassA collection of light sources.
ClassControls the line (or border) parameters of the object it is applied to. With the properties of this object you can modify the line style, color and width.
ClassThe ParamMapEventArgs class derives from EventArgs and is used by the Xceed Chart for WinForms server control when it generates server side events. In a nut shell the ParamMapEventArgs implements a simple map allowing the server control to pack the parameters passed with the event in a single object. You extract values from the map by using the ParamMapEventArgs methods that also perform type conversion. You can also access the map with the help of the Params property which returns a System.Collections.SortedList object.
ClassControls the shadow of the object it is currently attached to
ClassThe StandardFrame object controls the frame applied on a particular object. The frame itself consists of four elements - the outer bevel, the bevel distance, the inner bevel and the frame border. With the help of the InnerStyle and OuterStyle properties you can control inner and outer bevel style. The BevelDistance property specifies the distance between the inner and the outer bevel. The HasBorder property allows you to enable or disable the frame border.
ClassControls scene view parameters like camera position, zoom, projection type, etc.
ClassThis object represents a watermark. Watermarks are images that are displayed below or on top of all scene elements. You can add watermarks to the scene with the help of the WatermarkCollection object. The Watermark object allows you to position the watermark at an arbitrary position in the control window.
ClassThe WatermarkCollection object represents the watermarks added to the 3D scene. Watermarks are 2D images that are displayed below or on top of all scene elements. The WatermarkCollection enables you to add, edit and delete watermarks.
Enumerations
 EnumerationDescription
EnumerationPredefined image frame styles.
EnumerationPredefined standard frame styles.
See Also

Reference

Xceed.Chart.Standard.v4.4 Assembly